While he's not actually working on it, Ethan Skemp has some insider information on the upcoming White Wolf game, The Exalted. (That's the "Before the World of Darkness" game advertised in the back of Werewolf Revised.)
Date: Wed, 28 Mar 2001 11:20:45 -0500 From: Ethan Skemp (alphaethan@WHITE-WOLF.COM) To: Discussion of White Wolf's World of Darkness (WEREWOLF-L@ORACLE.WIZARDS.COM) Subject: Re: Exalted: The Crossover on 3/28/01 10:51 AM, André Ribeiro at base@BESTWAY.COM.BR wrote: > I posted this same thread in the Vampire's list, but I found > something exteemely more fit to Werewolf... > > Is it just me or this Exalted game is lika a Medieval-slash-Fantasy > Mega Wod Corssover? You see, there are Chantries, and Nodes and Fairies > and Spirits and Shap-shifting people... By the way: Mmmm. I wouldn't describe it like that at all. Geoff is really sick of medieval fantasy, so there's none of that in there (except swords and armor and stuff, which are hardly limited to medieval-style fantasy settings). > "Lunar Exalted: Champions of Luna. The Lunar Exalted were once the > spouses of the Solar Exalted and the generals of the armies of the First > Realm. The Lunars fled into the wilderness after the murder of the Solar > Exalted or were slain fighting to avenge the memories of their fallen > mates. Today, these shapeshifting warriors live as barbarians, dwelling > together in small packs or ruling savage nations of their bestial > offspring." > > ProtoWerewolves? Where would it fit the tribes history then...? It might not fit the tribes' history at all. You see, Exalted is its own game line. It isn't really a World of Darkness title at all. It borrows many elements from the existing WoD, yes; but I would caution the reader to expect contradictions greater than the creationist vs. consensual contradiction between Werewolf and Mage. I expect people who are expecting Exalted to jibe with the Mokolé book are going to be in for a rather nasty disappointment. Which is a shame, and it *really* makes me regret this advertising campaign, because I think people are starting to develop too many preconceptions, which will ruin their enjoyment of discovering all the brand new cool stuff inside. > Before the Impergium, maybe? Before the World of Darkness is more appropriate. Now ask yourselves when the World of Darkness *begins*... -- Ethan Skemp WWGS
Date: Wed, 28 Mar 2001 12:51:25 -0500 From: Ethan Skemp (alphaethan@WHITE-WOLF.COM) To: Discussion of White Wolf's World of Darkness (WEREWOLF-L@ORACLE.WIZARDS.COM) Subject: Re: Exalted: The Crossover on 3/28/01 11:42 AM, Chris Hayes at ChrisH@GIBBSCAM.COM wrote: > Okay, I'm confused. What it sounds like you're saying is that this new > Exalted line is not part of the WoD, but a new game in and of > itself...similar to Trinity in that aspect? Only partly similar. The Aeonverse is completely separate from the WoD; Exalted, on the other hand, is tied into the WoD. However, it is *not* the World of Darkness proper. The concept is kind of like a different world in the same Tellurian (complete with Umbra and Triat and what-have-you) -- now, that's *not* the concept, mind you, but it's an example of how Exalted and the World of Darkness can be strongly tied together in concept and still not be the exact same entity. > If that's the case, I'd have to > agree with Ethan...it seems to be marketed as a new line in the WoD and that > it fits in as such. Regrettably, people aren't taking the "Before there was a World of Darkness, there was something else" tag line all that seriously. The default presumption (at least what I gather from forums and the like) is that "Before there was a World of Darkness, there was the World of Darkness with a different coat of paint," and that doesn't do the concept of Exalted justice. It's a *neat* game. There's a lot of strong concepts behind it, and I think that those who want to tie it even more closely to the World of Darkness will be able to do so. Certainly those people who have striven to unite Werewolf and Mage cosmologies will be well-prepared for that sort of thing. But like I said, I think this game will be a lot more fun if you don't go into it with the mindset of "Hey, now we'll find out the truth about where werewolves came from" or "Hey, where's Caine?". It really deserves to be judged on its own merits, and not by the yardstick of "does it unify/explain the World of Darkness?" -- which is not the game it's trying to be. It's a game, and a neat one at that -- not a supplement. > Who's heading this project up? Are you involved at > all, Ethan? Where can we find out more about this? Geoff Grabowski is the project head. I'm not really involved at this point, although Geoff and I have talked about getting me to do some freelance for the game some time in the future. I'm a big ol' fantasy buff (although a snobbish one), so it's tempting. And our website is the biggest source of info so far, although someone's posted another teaser in the Coming Attractions forum of Ex Libris Nocturnis. (And for those who have read said teaser -- not all hyena-things are Ajaba, nor are all shark-things Rokea. Don't judge by appearances.) Ethan Skemp WWGS
Date: Wed, 28 Mar 2001 14:20:27 -0500 From: Ethan Skemp (alphaethan@WHITE-WOLF.COM) To: Discussion of White Wolf's World of Darkness (WEREWOLF-L@ORACLE.WIZARDS.COM) Subject: Re: Exalted: The Crossover on 3/28/01 1:59 PM, André Ribeiro at base@BESTWAY.COM.BR wrote: > ... a whole new world... > > ...But one with seeds to be grown into the WoD as we know it. You know, that's a very appropriate way of putting it. -- Ethan Skemp WWGS
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